Maple Story: Game on the Net for Free



Maple Story is a 2D side-scrolling MMORPG from a Korean developer. 87 million players worldwide (though as usual, it's impossible to tell if that's "accounts," "active accounts," or what). Maplestory is an international phenomenon that feels like Mario with elements of fantasy, steampunk, anime, and more.

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Maple Story is a great game you could play on the net for free.

Atlantica Online: Game on the Net for Free


Atlantica is a turn based, strategy MMO from a Korean developer. The company behind the game made strategy games throughout the 90s before turning to MMO creation, so it was a natural fit. The game allows you to hire up to eight mercenaries to fill out your party and aid you in your battles, be they PVE or PVP.

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Atlantica Online is a great game that you could play on the net for free.

Domain of Heroes: Game on the Net for Free


Independent game developer Tandem Games announces the newest feature of its free-to-play web MMORPG Domain of Heroes: an integrated charity system that donates 5% of all in-game purchases to the cause of their choice.

Players can currently donate to Child’s Play ( www.childsplaycharity.org) or Women In Games International ( www.womeningamesinternational.org) through Domain of Heroes, with more charities on the way. Users have already raised over $500 in-game since the system was launched.

“It’s a great way for players to have a direct influence on where their donation dollars go, while raising awareness for game-related charities in general,” said Aaron Murray, Technical Director and Founder of Tandem Games.“Both Child's Play and WIGI are very excited to see this level of ongoing commitment from a company. We hope other companies will follow suit and share their revenue with deserving charities.”

Since launching in late 2008, Domain of Heroes has seen over 28 million PvE encounters and more than 160,000 PvP battles. Players can start their own guilds, collect millions of unique items, chat with hundreds of players at once, gamble for treasure, and experience an epic storyline while taking a quick break from work.

Domain of Heroes requires only a browser to play -- no installs, downloads, or plug-ins are needed -- and works with Internet Explorer, Firefox, Safari, and Opera browsers. With over 18,000 registered players, there’s never been a better time to create your own hero for free at www.DomainOfHeroes.com.

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Domain of Heroes is a great game you can play on the net for free.

Florensia Online: Game on the Net for Free


Burdalic, publisher of fantasy MMORPG Florensia announced the addition of Private and Account Banks. These banks will be available in the center of every city and will have 28 storage slots that can be expanded by purchasing additional slots.

The storage slots can be accessed by every character the player has on a server. This means giving items that your Explorer can't use to your Saint who can.

There are also a multitude of new monster skills, changes to recent Free Battle Zones, and Item shops that celebrate the Easter festivities. There will be springtime outfits including a bunny suit.

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With this new update, Florensia Online is now an even more fun game that we could play on the net for free.

Runes of Magic: Game on the Net for Free


Runes of Magic, a massively multiplayer online game from Taiwanese developer Runewaker Entertainment, has raised the bar for free-to-play MMOs; at least, that's what the game's press release states. Growing up, my father always said, "If it's free, it's probably for a good reason." However, while Runes of Magic isn't without its flaws, it proves that sometimes the good things in life are free.

While Runes of Magic allows the obsessive consumer in all of us to use real-money transaction to purchase virtual gear, the game never forces you to buy anything. Since you can grab a wide variety of loot through pure grinding, the game is completely enjoyable if you don't want to spend any money. In addition, most of the gear sold through microtransactions merely provides cosmetic enhancements.

No MMO is complete without a pony.
Before you begin your epic adventure; you must first choose a class. The six available classes include the Knight, Mage, Priest, Rogue, Scout, and Warrior. Because I like bludgeoning people to death with melee weapons, the Warrior class and his tanking skills suited me perfectly. Those that like casting offensive magic would do well picking the Mage. Those that prefer using defensive magic and healing spells will probably fancy the Priest. Players that favor the speediest and most accurate fighters will find a lot to like with the Rogue class. Those that enjoy shooting down their opponents from a distance with bows and arrows should pick the Scout class. Finally, the Knight class is great if you want access to exclusive equipment and heavy armor.

What Runes of Magic offers is a huge variety of quests. Sometimes you will encounter a short mission where a non-playable character will simply ask you to deliver a message to a person on the other side of town or sometimes NPCs will ask you to take down multiple monsters in a distant cave. This variance in quest length breaks up the monotony of doing the same things over and over again. However, players looking for innovative or meaningful story-driven quests all of the time might want to look elsewhere as the quests in Runes of Magic aren't always intricate and are, for the most part, pretty light-hearted. One NPC had me killing 10 beetles so that I could use their eyes to make delicious soup; "a delicacy," he called it.

The world in Runes of Magic, Taborea, isn't terribly original and, for the most part, relies on conventional high-fantasy concepts to create a cohesive setting. Throughout the vast landscapes, you've got forests, mines, castles, windmills, small rural villages, and more. One aspect of Taborea I liked is that each area looks quite distinct. The terrain might be filled with rolling hills, small valleys, rivers, snow-covered mountains, and more. Each layout is different, and so the regions do stick out from one another. The deeper you go in Taborea, the more dangerous monsters you will encounter. Discovering new baddies for the first time in an unknown environment adds to the effect that you're entering a new part of the world.

You need to get closer to use a sword.
The combat in Runes of Magic is pretty standard. You can initiate your standard melee attacks via a double click on the enemy. In addition, you can set your classes' specialized skills to hotkeys. Picking the Warrior, I was able to use special slash attacks, steroid-like buffs, and more. These moves come with differing levels of cool down times. I enjoyed lining these moves up in an effective order so that my chains would do the most damage in the least amount of time possible. As you level up, you will earn new skills that you can add to your arsenal. You can level up through pure grinding, but I found that the most efficient way to gain experience is by doing quests. Luckily, there are tons of quests out there, including daily quests which allow you to tackle quests you've already completed.

While the challenge level in Runes of Magic is pretty balanced, there are some monsters that are impossible to take down by your lonesome. Some bosses will require a small army of brave soldiers to overcome. While I had plenty of fun playing by myself, I found hooking up with others wasn't all that difficult. With the simple click of the right mouse button, you can ask others to join your party or become your friends. From my experience playing Runes of Magic, most people are generally doing their own things, so if you want to go around questing with other people, you should probably join a guild.

When you fight in a party, the experience gained is shared. This means that a low level noob can team up with a higher level player and quickly gain levels as the more experienced one does all of the handy work. You can accept quests together or one player can simply help out the other player complete his personal quest. To do this effectively, players will need to communicate with each other. They can do that easily through the game's built-in party chat system. In addition, locating your ally is also easy as the game's mini-map shows you their whereabouts. When fighting together as a party, you can increase the team's synergy by casting defensive spells on them or trade items with them to keep their equipment from going dull.

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This really cool MMO game can be played on the net for free.

Free Realms: Game on the Net for Free


Gastronomic mini-games has been the craze since Cooking Mama took the Wii by storm. Building on the casual craze for household activities turned into fun pastimes, SOE has added a host of unique and original gaming elements and mini-games to their upcoming MMO, Free Realms.

Due out this year for PC and PlayStation 3, this free-roaming, do-anything-you-want MMO is a step in a different direction for interactive online gaming, especially for the PS3, considering that it seems to be picking up the reigns that PlayStation Home dropped. While the 3D social network didn’t meet expectations with high regard, a lot of people have definitely put some high anticipatory efforts into Sony Online Entertainment’s Free Realms, and rightfully so. This game is very ambitious.

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I think this will be a fun game that could be played on the net.

Blizzard Entertainment: Help Wanted for Games on the Net

Blizzard Entertainment is looking for an exceptionally skilled lead 3D character artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has extensive experience modeling and texturing a diverse visual range of characters and creatures at a senior or lead level. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The lead 3D character artist must have experience leading a team, have skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing), and be well-versed in related tools -- Maya, Photoshop, etc. The ideal candidate also works well in an environment with peers that are passionate about making great games.

Requirements

# 5+ years experience in game development modeling and texturing characters using Maya and Photoshop (or equivalent 3D and 2D programs)
# An exceptional understanding of human and creature anatomy and a keen eye toward form, shape, structure, and silhouette in regard to modeling
# Superior eye for light, shade, color, and detail in creating texture maps
# Experience managing, scheduling, critiquing, and administering performance reviews for a team of artists
# Self-motivation, good communication skills, and a great team-player attitude
# A passion for games
# Skill in one or more of the related creation tasks -- illustration, modeling, texturing, animation, or concept drawing

Pluses

# Have shipped AAA PC or console titles as a lead 3D character artist
# Strong foundation in the traditional arts, including but not limited to figure drawing and illustration.
# Understanding of Blizzard's visual style and a passion to push it to the next level

Please send demo reel and descriptions as well as a cover letter, resume, and salary history in separate Word format documents to kcarvalho@blizzard.com.

No calls or follow-up emails, please. This is a full-time position in Irvine, California.

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If you love games and you have all these requirements, why not apply? You could help make great games that we could play on the net for free.

Short Games on the Net for Free

One of the more interesting by-products of the internet is that games are continually exploring topics beyond the usual blockbuster action romps. Not needing to make a profit, easy distribution, and low technical requirements are proving to be the perfect recipe for games to start abandoning conventions and pushing the medium forward. Of all the things to get cut first, length is probably the most welcome. Rich Carlson explains in a column about creating Strange Adventures in Infinite Space that cutting the playtime of the game not only made it much more fun to play but also easier to make. They rely on the basic structure of a game like NetHack, numerous random variables with clearly defined goals, and base your score on meeting a certain time limit. The result is a kind of abbreviated Star Control 2 where you explore the galaxy, occasionally uncover a plot (it’s random if it even occurs), and generally finish all of this in ten to twenty minutes. In some games you will save the galaxy, in others you won’t get enough gear and will get blasted apart before winning. You don’t build ships, diplomacy is mostly random, and huge chunks of the story can be missed with no real loss to the game. The sense of loss that we’d normally feel is gone because of the low time commitment and the fact that you can just start playing again. What’s telling about this shortened game is that although they rely on the basic structure of the larger game, in order to cut back on length they also cut back on the game design options.

Approaching the topic of shortened games from a different angle, several games have recently come out that mock our expectations by providing more options than the game requires. The browser hit You Have To Burn The Rope basically follows the Strange Adventures in Infinite Space approach: the core game design is intact but the game is significantly shorter. The joke of the game is all the unnecessary abilities your character has like throwing axes or broadcasting the solution to the boss right from the start. You only need to grab a torch and burn the chandelier, but the setup is so much like a conventional 2-D game that our expectations make us think the game will be more complex. You expect it to have jumping puzzles or smaller enemies to fight.

It’s the same tactic that Gravity Bone uses (Spoilers now abound), the game is mocking what you thought was going to happen. It goes through this elaborate process of setting up a game and mechanics (right down to missing a few weapons in the hotkey sequence) only to yank the carpet out from under you. We have our prize stolen, go through a lengthy chase after it, and eventually see a disjointed series of images before the game ends. The excessive and missing options are being mocked by the short length of the game.

A variation on this concept can be seen in Penn & Teller’s Desert Bus by taking a very long game and filling it with few options. You literally just hold the gas and adjust the steering for hours while nothing happens. The joke, once again, is our expectation that something must happen eventually to make all this work worthwhile. The best you’ll get is that a fly hits the window if you go long enough.

This is remarkable because if you can reduce player frustration to losing by cutting down on time commitment, you’ve just solved one of the largest problems in video games. Any time you try to make an artistic statement beyond, “You’re awesome and you’re the winner!” in a video game, you have to accept that you’re technically insulting the player. Take a game like Persona 4 which has several potentially terrible endings after you’ve crossed the 60 hour mark. Punishing a player for making a few ambiguous decisions about leadership in a dialogue tree by ending the game is ridiculously out of proportion. One can eventually appreciate the behavior the game is trying to encourage, but that tends to get lost in the anger and disgust that follows the exchange. The reaction, just as it is in Mass Effect or any other game that has choices with consequences, is to just replay the game until we get an ending that feels “right”. An indie game called Execution experimented with this problem by creating a game where the decisions are permanent despite quitting or reloading. As pointed out in our quick write-up on the game, if games are going to teach us a moral than we have to be prepared to accept consequences from them.

If games are just experience generating machines, then when they’re longer the possible experiences they can generate is always going to be limited. You have to always somehow validate the player because they’ve just dumped hours into the game. Games have tweaked this by simply making the darker ending be linear or having confining choices, but that’s just as disingenuous for the opposite reasons. You’ve ceased to rely on the thing that makes it a game if you just force the experience on the person. By making the game significantly shorter, we can still rely on the power of choice as a teaching tool without having the consequences be too great when you try to teach them about failure.

This discussion would not be complete without pointing out one of the first games I’ve seen actually attempt something like this. The Graveyard can’t be mentioned without generating some kind of argument about video games because it does what Gravity Bone and You Have to Burn The Rope do. Except it’s not making a joke about our expectations from all the options presented, like Desert Bus it’s making a point about the lack of them. While many have argued that The Graveyard does not even qualify as a game at all, it’s certainly a variation on the concept. It’s the choices that aren’t there that suddenly have meaning. The creators have described it as more of a painting that you can explore or an experimental story. Although the appeal of using a game to literally walk around a painting has been tested before, The Graveyard is just proposing that this is enough by itself. The tiny touches, like randomly dying or sitting on the bench, are just details to the experience being created. The fact that it is a very brief, limited one should not disqualify its merits when we’re perfectly willing to accept such limitations provided the game is trying to be funny. If video games can be profound through choices, then they can be equally profound through a lack of them. It’s just that the game needs to be a lot shorter if you plan do that.

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I agree with this, and short games are easier to play on the net for free.

Play Favorite Flash Games in Dashboard on the Net for Free

Today's tip is a simple one, targeted at those who of you who enjoy the occasional diversion via a quick Flash game in your browser--perhaps an old-school classic such as Space Invaders or Pac Man, or something different like Binball Wizard or Desktop Tower Defense.

Whatever your preference, the problem with many Flash game sites is that they're loaded with busy graphics, overly-intrusive ads, and hard-on-the-eyes color schemes. Some sites also require you to click through a few screens before you can get to the game itself. All together, these issues change what should be a fun and relaxing diversion into something that seems more like work (which may be what you were seeking relief from in the first place).

With just a bit of work using Safari 3 (or Safari 4 Beta), you can turn your favorite Flash games into Dashboard widgets. (If you prefer Firefox, you only need to use Safari long enough to do the conversion.) Once converted, your favorite Flash game is no more than a press of the Dashboard key away.

Converting a Flash game to a widget takes nothing more than a Safari's often-overlooked Web Clip tool and a few seconds of time. Web Clip lets you turn sections of web pages into Dashboard Widgets, and is often used for pictures, headlines, and other such often-updated content. But Web Clip doesn't care what you clip; it just creates a window into whatever region of the web page you select.

To convert your favorite Flash game into a widget, proceed to the web page that contains the game, and make sure the game is loading. Then click Safari's Web Clip button (just to the left of the URL entry area), and then drag the clipping square that appears around the actual gameplay area. When done, click the Add button. On some sites, you may have to experiment a bit--I sometimes found I needed to make the captured area larger than the actual gameplay surface in order to get a functional Widget. Also, some sites (especially those that load their games in pop-up windows) may not work at all with this method.

When you click Add, the selected region will open in Dashboard, and you're basically done--click the "i" button if you'd like to customize the frame, but other than that, your game is ready to go. Just keep in mind that if you ever use the "X" button to close the widget, it will be gone for good, as you can't save Web Clip-created Widgets.

Web Clip is one of Safari's more intriguing features; hopefully we'll see new functionality in future OS releases that will allow us to save our created widgets, which is really the only area where Web Clip is lacking.

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I think this is really cool. You get to play your favorite flash games in dashboard on the net for free.

Titan Online: game on the net for free


Korean software company EYA Interactive announced the upcoming "Grand Opening Beta" of its Free MMORPG called Titan Online, which is the English-language version of "Mo Siang," a martial arts-themed MMO based in China (both in story and server) and popular in Southeast Asia.

On April 28, Titan Online will open to the public in an unlimited beta, and will let users download and play the game until its commercial launch, which does not yet have a date. All players will begin the game at the same level to foster an environment of fair competition, and once the software has officially been launched, nothing on the player's end will change.

Since the game is based on traditional Chinese folklore, however, it faces a challenge when being brought into a different culture. Many highly nuanced games have faced brutal editing when being ported to a new language and culture for the sake of "audience appeal," which is frequently misunderstood.

One can't help but be reminded of Koei's Romance of the Three Kingdoms, a series of games based on one of the four major classical novels of Chinese history that has spawned more than 50 different versions, and has its own MMORPG that was released early last year called Sangokushi Online.

Of the vast number of versions of that particular game series, only a handful were released in English, and while not commercially unsuccessful, they are a deep, deep niche product.

However, Massively Multiplayer Role Playing Games are themselves a niche product. For each player, there is essentially only one game. An empirical study of 20 MMO games published in Electronic Commerce Research last month found that the average MMORPG player commits 22 hours per week to a game, and will typically stick to playing only that game. So longevity for MMOs is not the problem, it's attracting the initial crowd to provide that long-term participation.

Making it free certainly helps these days, and Titan Online faces competition from Jagex Limited's Runescape, the most popular free MMORPG today. Runescape has a 6.3% market share of MMOs, and is the number four overall in terms of participants, behind World of Warcraft, Lineage II, and Lineage. More than half of those players, according to a 2006 survey, were based in the United States and Canada.

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Titan Online will be released in the U.S. on April 28. Titan Online is a game that can be played on the net for free.

Jam Legend: Game on the Net for Free


I know that I have said this before, but I love guitar-related games like Guitar Hero and RockBand. You can imagine my thrill when I discovered Jam Legend (not to be confused with the Will Smith movie I Am Legend), a new way of playing a guitar game online.

As you can see, you don’t need to buy one of those special controllers to play Jam Legend. All you need to do is just turn the keyboard on its side. You can use the Enter key as a strum-bar, and then use the F1-F5 as the frets.

Yeah, that might be awkward using the keyboard for a guitar, and it really isn’t the same as those guitar controllers. You definitely don’t want to play Jam Legend on your laptop. If you don’t want to be using the keyboard for a controller, you can also use an external USB controller.

Jam Legend also allows you to share a song on a social network. According to the official site, Jam Legend lets a user “play more songs, by more artists, with more friends, whenever and wherever you are, and all for free”.

If half of these things about Jam Legend is true, then I might have found yet another way of wasting my time online. Like I really need that.

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Jam Legend is a game you can play on the net for free. Jam Legend is a re-working of Guitar Hero done completeley on the net.

Cabal Online: Game on the Net for Free


Cabal Online is a free-of-charge, 3D massively-multiplayer online role-playing game (MMORPG), developed by South Korean company ESTsoft. Different versions of the game are available for specific countries or regions, published by various companies such as OGPlanet and Asiasoft. Although Cabal Online is free-of-charge, the game has a "Cash Shop" which allows players to purchase game enhancements and useful ingame items using real currency.

The game takes place in a mythical world known as Nevareth, which was destroyed by an evil entity known as the CABAL. Out of the survivors, seven "Masters" rose up, each wielding the abilities of the "Force Power". These masters taught the people, and Nevareth was rebuilt. Years later, the CABAL is plotting a return to power, and the characters of the game take up the role of heroes who battle the CABAL uprising and conspiracy.

source: wikipedia.com

Cabal Online is one of the fastest rising MMORPGs in the Philippines. It has 6 basic character classes: warrior, blader, wizard, force archer, force blader and force shielder. Cabal Online can be played on the net for free.

MMO Games on the Net for Free


A massively multiplayer online game (also called MMOG or simply MMO) is a video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world. They are, however, not necessarily games played on personal computers. Most of the newer game consoles, including the PlayStation Portable, PlayStation 3, Xbox 360, Nintendo DS and Wii can access the Internet and may therefore run MMO games.

MMOGs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres.

source: wikipedia.com

MMO games, as the name implies, are multiplayer games. Which means you get to play with other players on the net and interact with them. There are a lot of MMO games on the net that you can play for free.

y8 Games on the Net for Free


Y8.com
is a directory of free online flash games. Games on y8.com include action games, adventure games, puzzle games, fighting games and a whole lot more. These flash games can be played on the net for free on your browser.

Browser Games on the Net for Free


Browser Games are electronic games that are played on web browsers. They are distinct from other video and computer games in that they typically do not require any client side software to be installed, apart from the web browser. There are games that rely solely on client-side technologies such as JavaScript or common plugins such as Java or Flash Player, whereas some employ server-side scripting. The latter case consists typically of (massive) multiplayer games, whereas the client-side games are typically single-player games. A game played in a browser is often called a browser-based game.

source: wikipedia.com

So that's basically what browser games are. Most browser games can be played on the net for free and are usually single player games. Flash games are one of the most popular browser games on the net. These games are usually short games.

Games on the Net for Free


As the title implies.. this is a blog about games on the net for free!

When you're bored at home and you wanna play games, but don't have any money.. what do you do? You play games on the net for free of course! There are so many games on the net today that you can play for free! From flash games to browser games to MMO games! From FPS to puzzles to simulations, the list goes on! You'll never be bored again!

But you shouldn't let these games take up all of your time. These games should just be played to relax and releive yourself from stress from time to time.

I'll be posting about different games you can play on the net for free in the future.